![]() Our team's original decision to include Denuvo Anti-Cheat in Update 1 was based on a number of factors: We hope to have this rolled-out to players within a week. We are preparing and testing PC-Only Update 1.1 that includes the changes and fixes noted below. As is often the case, things are not as clear-cut as they may seem, so I'd like to include the latest information on the actions we're taking, as well as offer some context around the decisions we've made. Our team has been looking into the reports of instability and performance degradation for some users and we've also seen the concerns around our inclusion of Denuvo Anti-Cheat. "I want to provide our PC community the latest information on a number of topics related to Update 1, which we released this past Thursday. Look after the break for a complete transcript on the comment. Of course, the addition of an always-on DRM solution to Doom Eternal as a post-release patch still stands, as users that previously acquired the game did so without knowledge of its eventual addition. The developer also went on to say that the decision to include Denuvo post-release wasn't one forced by publisher Bethesda, but an entirely in-house one, and that the subsequent decision to remove the protection has nothing to do with Denuvo's software quality. The developer said that the actual performance issues introduced with Update 1 lie in changes in the graphics memory handling code, as well as some bugs introduced alongside customizable skins. Via a Reddit post, the developer informed its audience that Denuvo's introduction into the game with Update 1 (a move that sparked a review-bomb on Steam and a quick backpedaling from the company regarding its inclusion) said that the anti-cheat software actually wasn't responsible for the reported issues. Id Software's Marty Stratton clarified the issues introduced in Doom Eternal following its Update 1. ![]()
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